Empyrion: Galactic Survival Wiki
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=== Behaviour & Characteristics ===
 
=== Behaviour & Characteristics ===
The NPC Spawner (Pad) and the [[NPC Spawner (Thin Plate)]] both work the same and their color can be changed with the [[Color Tool]]. The only difference between the two is appearance and that the texture of the NPC Spawner (Thin Plate) can be changed with the [[Texture Tool]], while the texture of the NPC Spawner (Pad) cannot be changed. They are similar to a [[Motion Sensor]], in that when a player enters the boundaries the spawner is set to detect players in, it will activate. It can then spawn a certain number of Fauna depending on its settings. If a Fauna has been killed, then its corpse will despawn after two minutes, and the spawner will be able to spawn another Fauna in its place if the player is in the spawner boundaries.
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The NPC Spawner (Pad) and the [[NPC Spawner (Thin Plate)]] both work the same and their color can be changed with the [[Color Tool]]. The only difference between the two is appearance and that the texture of the NPC Spawner (Thin Plate) can be changed with the [[Texture & Symbol Tool]], while the texture of the NPC Spawner (Pad) cannot be changed. They are similar to a [[Motion Sensor]], in that when a player enters the boundaries the spawner is set to detect players in, it will activate. It can then spawn a certain number of Fauna depending on its settings. If a Fauna has been killed, after its corpse despawns in two minutes, the spawner will be able to spawn another Fauna in its place if the player is in the spawner boundaries.
   
 
=== Spawner Settings ===
 
=== Spawner Settings ===
In Creative Mode, the spawner's range of detection can be customized to up to 16 blocks in 5 directions when the spawner is counted as the 1st block in any direction. The number and types of Fauna that will spawn can be customized to any number between 0 and 999 and can be set to include up to 4 different types of Fauna that have a chance of spawning. This means that the different types of Fauna you select to be able to spawn will not necessarily spawn in an equal ratio to each other.
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In Creative Mode, the spawner's range of detection can be customized to up to 16 blocks in 5 directions when the spawner is counted as the 1st block in any direction. The number of Fauna that will spawn can be customized to any number between 0 and 999 and can be set to include up to 4 different types of Fauna that have a chance of spawning. This means that the different types of Fauna you select to be able to spawn will not necessarily spawn in an equal ratio to each other.
   
 
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Latest revision as of 03:05, 25 December 2017



NPC Spawner (Pad)
File:NPC Spawner Pad.png
Type
Devices
Hit Points
10
Placeability
BA
Gamemode
Survival
No
Creative
Yes

The NPC Spawner (Pad) is a Fauna spawner that is a variant of the Alien Blocks found in some hostile POI's and trade stations alike. It should be noted that while the NPC Spawner (Pad) and the NPC Spawner (Thin Plate) do not have a power requirement listed, they do in fact require 1.00 kW of power as well as an Alien Core to function.

Behaviour & Characteristics[ | ]

The NPC Spawner (Pad) and the NPC Spawner (Thin Plate) both work the same and their color can be changed with the Color Tool. The only difference between the two is appearance and that the texture of the NPC Spawner (Thin Plate) can be changed with the Texture & Symbol Tool, while the texture of the NPC Spawner (Pad) cannot be changed. They are similar to a Motion Sensor, in that when a player enters the boundaries the spawner is set to detect players in, it will activate. It can then spawn a certain number of Fauna depending on its settings. If a Fauna has been killed, after its corpse despawns in two minutes, the spawner will be able to spawn another Fauna in its place if the player is in the spawner boundaries.

Spawner Settings[ | ]

In Creative Mode, the spawner's range of detection can be customized to up to 16 blocks in 5 directions when the spawner is counted as the 1st block in any direction. The number of Fauna that will spawn can be customized to any number between 0 and 999 and can be set to include up to 4 different types of Fauna that have a chance of spawning. This means that the different types of Fauna you select to be able to spawn will not necessarily spawn in an equal ratio to each other.