The Faction setting of a structure or vehicle determines the ownership of it and who can access or use it in Empyrion: Galactic Survival. There are two broad factions - Player and NPC. Player factions are denoted by a green core and NPC factions denoted by a core colored depending on which NPC faction owns it. Players can create their own factions on multiplayer servers which other players can join with the acceptance of the faction owner / admin, or they can stay in their own private faction. Player factions in multiplayer can ally, allowing two player factions to cooperate. Owners can change their structures / vessels to be in Public Faction, this changes their permissions so they can be used / accessed by any players. Before Pre-Alpha 4.0.0 players could access any structures but after Pre-Alpha 4.0.0 players could only access their own structures or structures that belonged to their faction. Structures without a core are considered Faction-less and anyone can access them. They can be claimed by placing a core.
Selecting Faction[ | ]
Any structure/vessel without any core consider as Factionless and any one can claim them by placing their own core. Structure/vessel which have a NPC core belongs to alien faction and players cannot use them. Players have to destroy the alien core and replace with it their own to claim the structure/vessel as their own. The claimed structure/vessel is set to Private player faction by default. Any structure/vessels built by players is set to Private by default. Players can change the faction / ownership of any structure / vessel they own or that belongs to public faction from the control panel of that structure/vessel.
Player can create their own faction or join faction created by other players at the Faction Menu form the inventory screen. Player can assign their own structure/vessel to the faction from the above mentioned faction selection menu at the control panel of the building. Player can't reclaim/ set the faction to privet their structure/vessel after it is assigned a Player owned faction.
NOTE: Faction Admin can set the ownership of any structure/vessel belongs to their faction to PUBLIC and the player can claim that structure/vessel to private. NOTE: The last player who leaves a faction gets all the faction owned structure/vessel and they are set to Private for that player.
Ownership[ | ]
Faction determines Ownership, i.e what activity can be done or how tools and weapons work on or around the structure/vessel.
Faction | Using Drill on the ground near the stucture | Weapon Damage on the stucture | Disassemble blocks using Remove & Repair Tool | Using Door | Using Cargo | Using Control Panel | |
---|---|---|---|---|---|---|---|
Factionless | |||||||
Public | |||||||
Private (Other Player) | PvE | ||||||
PvP | |||||||
Private (Own) | |||||||
Private
(Other Player, Same Faction) |
PvE | ? | ? | ||||
PvP | ? | ? | ? | ||||
Faction-Owned
(Other Faction) |
PvE | ||||||
PvP | ? | ||||||
Faction-Owned
(Own Faction) |
|||||||
Alien |
- Find all the pages about player factions here or overview in here
- Find all the pages about about alien factions here or over view in here
- Find all the pages about Factionless here or overview in here
- Find out about Player core and Alien core.
- Every page related to faction here
History[ | ]
Pre-Alpha 4.1.0 : Introduced