Empyrion: Galactic Survival Wiki
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{{Version}}
Base is where a player make his/her hideout from the hostile alien planet. A base is a static structure in which many useful devices like [[Large Constructor]], [[Oxygen Station (CV,BA)|Oxygen Station]] can be placed and use them to make more advance items or make life easier in alien planets.
 
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{{Infobox Vessel
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| name = Base
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| type = Structure
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| abbr = BA
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| icon = {{Icon | BA}}
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| pageIcon = Base-logo.png
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| image = T7a-Base.png
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| caption = The stock "BA_Prefab_Tier7a" Base
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| starter = [[Base Starter]]
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| planetSpeed = 0
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| spaceSpeed = 0
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| warp = no
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| unlockl = 1
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| unlockp = 0
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| sur = yes
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| cre = yes
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}}
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Bases are structures similar to [[Capital Vessel|Capital Vessels]], but can not move. Because bases are available earlier in the game and many useful items can be placed in bases, having a base is mandatory for the progression of the game. Many naturally occurring structures like wrecks at the crash site are registered as bases. The player can claim coreless bases by placing his [[core]] or create a new one with a [[Base Starter]].
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Many [[Alien (Faction)|Alien POIs]] often are bases with an alien core. Interaction with these bases may depend on or have an effect on your reputation with the faction it belongs to. Note that [[Background Story|Story POIs]] which may also belong to a faction often have an Admin core make them indestructible.
   
 
==Building a Base==
 
==Building a Base==
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To advance in the game it is mandatory to construct a base. Without a base, only [[Hover Vessel|Hover Vessels]] can be build. Many advanced items like the [[Short Range Warp Drive]] require at least a [[Small Constructor]] which must be placed on a base rather than on terrain.
[[File:BA placing error message.png|framed|right|[[Base Starter]] placing error message]]
 
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*First the player need to build a {{item link|Base Starter}}.
 
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# Craft a Base Starter
*Base starter needs a flat land to place on which can be made using [[Filler & Flatten Tool]].
 
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# Place it
*Base Starter can be placed after adequate amount of land become flat.
 
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# Add blocks
*Base Stater placed like every other blocks except the ghost block shows only the outline. If the outline is '''RED''' it can't be placed and will show error massage saying '''You need to flatten the terrain first''' at the top right hand corner of the window if tried to placed.
 
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*After successfully placing the Starter player need to place a fuel tank ([[Large Fuel Tank|large]] or [[Small Fuel Tank|small]]) and add fuel to it.
 
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In early game, [[Wood Blocks]] allow the player to cheaply expand the base. Note that Wood Blocks are easily destroyed and shouldn't be used in large bases.
*Player also need to add generator ([[Large Generator |large]] or [[Small Generator|small]])
 
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*After that player can turn on the power of the base by pressing the key '''Y''' (default).
 
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For a base to function it needs power which can either be provided by solar panels, [[Small Generator|generators]] or both of them combined. For a solar setup
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* Add [[Solar Panels (Small)|small solar panels]] or [[Solar Panel Blocks|solar panels]] to your base, up to a total of 15
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* Add any number of [[Capacitor (Solar)|solar capacitors]]
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For a fuel based setup
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* Add any number of [[Small Generator|small generators]], [[Large Generator|large generators T1]] or large generators T2
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* Add any number of [[Fuel Tank (T1)|small fuel tanks]], [[Fuel Tank (T2)|fuel tanks]] or [[Fuel Tank (T3)|large fuel tanks]]
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* Fill the fuel tanks with [[Bio Fuel|bio fuel]], [[Fuel Pack Promethium|fuel packs]], [[Large Fuel Pack (Promethium)|large fuel packs]] or [[Fusion Cell|fusion cells]] by either pressing P or walking up to one
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NOTE:Generators only produce the amount of energy needed and consume fuel accordingly. This means you can decrease fuel consumption with added solar panels.
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== Base Attacks ==
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Bases owned by one or more players might be attacked by alien factions with a reputation of unfriendly or hostile and headquarters in the same sector if any player is in proximity. Destroying the headquarters' core or raising your reputation stops the spawning of new base attacks, but won't stop ongoing ones. In a base's statistics menu the approximate time of the next base attack by a faction and its headquarters can is shown.
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When a base attack happens some events will trigger sequentially starting with a notification telling the player that a base attacks has started. A limited amount of enemies belonging to the attacking faction will appear. The attack ends as soon as all attackers are defeated or the bases core is destroyed and the player will get notified of the result. The strength of the base attacks depends on the size of the base, its energy use and the reputation with the attacking faction.
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Note that attackers drop their normal loot, making base attacks a source of resources.
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== Farming ==
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Growing Plots can be placed as part of bases allowing for farms. Plants need to be in an oxygenated area with a [[Plant Grow Light]] above. For more information see [[Farming]].
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== Alien Bases ==
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Bases belonging to [[Alien (Faction)|Alien Factions]] can be found and visited.
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= Placeable Parts =
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{{SVersion}}
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=== Weapons & Items ===
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* [[Projectile Turrets]]
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* [[Rocket Turret (BA)|Rocket Turrets]]
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* [[Laser Turrets]]
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* [[Artillery Turrets]]
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* [[Sentry Gun (Player)|Sentry Guns - Player]]
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=== Building Blocks ===
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* [[Ladders]]
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* [[Wood Blocks]]
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* [[Concrete Blocks]]
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* [[Steel Blocks L]]
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* [[Hardened Steel Blocks L]]
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* [[Combat Steel Blocks L]]
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* [[Growing Plot|Growing Plot (Steel)]]
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* [[Shutter Windows L]]
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* [[Steel Stairs|Stairs (Steel)]]
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* [[Truss Block L|Truss Blocks L]]
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* [[Windows L]]
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* [[Armored Windows L]]
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* [[Growing Plot|Growing Plot (Concrete)]]
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* [[Growing Plot|Growing Plot (Wood)]]
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* [[Armored Concrete Block]]
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* [[Xeno Steel Block]]
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* [[Stairs (Concrete)]]
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* [[Stairs (Wood)]]
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* [[Carbon Composite Blocks L]]
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* [[Heavy Windows]]
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* [[Walkways & Railings L]]
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=== Devices ===
   
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* [[Sensor and Signal Blocks|Sensor and Signals]]
The overall information and what essential parts are missing will show in Base Control Panel (''Accessed via '''P''' (default) ''). Name of the base and ownership can also be changed via the Base control Pannel. Go [[Building#Ownership|here]] to find out more about ownership.
 
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* [[LCD Screens]]
NOTE:As soon as the base get turned on it will attract [[Drone]]s
 
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* [[CPU Extender T2]]
==Functional Parts==
 
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* [[CPU Extender T3]]
Following blocks are essential for a useful base-
 
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* [[CPU Extender T4]]
*[[Large Constructor]] to construct advance/complex items
 
*[[Oxygen Station (CV,BA)|Oxygen Station]] to fill up suit oxygen
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* [[Automatic Door (CV,BA)|Automatic Doors]]
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* [[Automatic Armored Door|Armored Automatic Doors]]
*Oxygen Tank ([[Large Oxygen Tank|large]] or [[Small Oxygen Tank|Small]]) for source of oxygen for Oxygen Station
 
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* [[Forcefield Emitter Blocks|Forcefields]]
*[[Food Processor]] to craft foods and medical items
 
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* [[Shutter Doors]]
*Turrets (see [[#Maintaining and Defending Base|Defending Base]]) for defending the base
 
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* [[Hangar Doors]]
*[[Growing Plot]] and [[Plant Grow Light]] to grow foods.
 
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* [[Boarding Ramps]]
* Fridges ([[Fridge (T1)|tire 1]] or [[Fridge (T2)|tire 2]]) for keep the perishable foods fresh.
 
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* [[Ramps]]
NOTE:All the blocks mentioned above will not available from the start. Player need to unlock them via [[Tech Tree]]
 
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* [[Blast Door Blocks]]
There are many more functional and decorational blocks for the base which can used for increase functionality of the base or make it looks better . Complete list of them can be found [[:Category:BA|here]].
 
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* [[Elevator Block]]
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* [[ATM]]
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* [[Armor Locker (CV,BA)|Armor Locker]]
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* [[Wireless Connection]]
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* [[Repair Station]]
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* [[Small Constructor]]
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* [[Large Constructor]]
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* [[Advanced Constructor]]
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* [[Deconstructor]]
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* [[Furnace]]
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* [[Repair Console]]
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* [[Repair Bay]]
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* [[Repair Bay (T2)]]
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* [[Cargo Boxes CV BA|Cargo Boxes]]
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* [[Container Controller (BA, CV)|Container Controller]]
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* [[Container Extension]]
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* [[Ammo Box]]
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* [[Container Controller (Ammo)]]
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* [[Plant Grow Light]]
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* [[Lights (CV,BA)|Lights]]
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* [[Flare]]
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* [[Clone Chamber]]
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* [[Medical Devices]]
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* [[Ventilator]]
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* [[Small O2 Tank]]
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* [[Large Oxygen Tank|Large O2 Tank]]
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* [[O2 Station]]
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* [[Fridge (CV,BA)|Fridges]]
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* [[Food Processor]]
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* [[Solar Panel Blocks|Solar Panels]]
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* [[Solar Panel Blocks (small)|Solar Panels (small)]]
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* [[Capacitor (Solar)]]
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* [[Small Generator]]
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* [[Fuel Tank (T1)]]
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* [[Fuel Tank (T2)]]
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* [[Fuel Tank (T3)]]
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* [[Large Generator|Large Generator (T1)]]
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* [[Large Generator|Large Generator (T2)]]
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* [[Gravity Generator]]
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* [[Teleporter]]
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* [[Polarized Hull Shield (T1)]]
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* [[Pentaxid Tank]]
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* [[Offline Protection]]
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* [[Land Claim Device]]
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* [[Passenger Seat]]
   
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=== Decoration Blocks ===
==Maintaining and Defending Base==
 
*The core denote the ownership of the base.It is also the primary target of the attacking drones, so it needs to be very heavily protected.
 
*The base needs power to function . Generator give that power and the fuel in fuel tanks supply fuel to generator. Without power all the devices will shut down. Keep the fuel tank under close watch so they don't get run out of fuel.
 
*Place turrets to defend the base from attacking Drones and to clear out the surrounding area from hostile mobs.
 
   
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* [[Furnishings (Deco)]]
Here is the list of Turrets which can be placed on base<br>
 
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* [[Tech Equipment (Deco)]]
<dpl>
 
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* [[General Devices (Deco)]]
category=Turrets
 
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* [[Artificial Plants (Deco)]]
category=BA
 
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* [[Consoles (Deco)]]
mode=inline
 
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* [[Antenna (Deco)|Antennas (Deco)]]
inlinetext= &nbsp; &bull; &nbsp;
 
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* [[Radar (Deco)]]
</dpl>
 
   
 
NOTE:All the blocks mentioned above will not be available from the start. The player need to unlock them via [[Tech Tree]]
Konw more about maintenance [[Building#Maintenance|here]]
 
 
[[Category:Structure]]
 
[[Category:Structure]]

Latest revision as of 15:30, 10 April 2021

Base (BA)
Base-logo
T7a-Base
The stock "BA_Prefab_Tier7a" Base
Type
Structure
Icon
BA
Starter Block
Base Starter
Unlock Lvl
1
Unlock Pts
0
Speed and Capability
Planet
0 m/s
Space
0 m/s
Warp
No
Gamemode
Survival
Yes
Creative
Yes

Bases are structures similar to Capital Vessels, but can not move. Because bases are available earlier in the game and many useful items can be placed in bases, having a base is mandatory for the progression of the game. Many naturally occurring structures like wrecks at the crash site are registered as bases. The player can claim coreless bases by placing his core or create a new one with a Base Starter.

Many Alien POIs often are bases with an alien core. Interaction with these bases may depend on or have an effect on your reputation with the faction it belongs to. Note that Story POIs which may also belong to a faction often have an Admin core make them indestructible.

Building a Base[ | ]

To advance in the game it is mandatory to construct a base. Without a base, only Hover Vessels can be build. Many advanced items like the Short Range Warp Drive require at least a Small Constructor which must be placed on a base rather than on terrain.

  1. Craft a Base Starter
  2. Place it
  3. Add blocks

In early game, Wood Blocks allow the player to cheaply expand the base. Note that Wood Blocks are easily destroyed and shouldn't be used in large bases.

For a base to function it needs power which can either be provided by solar panels, generators or both of them combined. For a solar setup

For a fuel based setup

NOTE:Generators only produce the amount of energy needed and consume fuel accordingly. This means you can decrease fuel consumption with added solar panels.

Base Attacks[ | ]

Bases owned by one or more players might be attacked by alien factions with a reputation of unfriendly or hostile and headquarters in the same sector if any player is in proximity. Destroying the headquarters' core or raising your reputation stops the spawning of new base attacks, but won't stop ongoing ones. In a base's statistics menu the approximate time of the next base attack by a faction and its headquarters can is shown.

When a base attack happens some events will trigger sequentially starting with a notification telling the player that a base attacks has started. A limited amount of enemies belonging to the attacking faction will appear. The attack ends as soon as all attackers are defeated or the bases core is destroyed and the player will get notified of the result. The strength of the base attacks depends on the size of the base, its energy use and the reputation with the attacking faction.

Note that attackers drop their normal loot, making base attacks a source of resources.

Farming[ | ]

Growing Plots can be placed as part of bases allowing for farms. Plants need to be in an oxygenated area with a Plant Grow Light above. For more information see Farming.

Alien Bases[ | ]

Bases belonging to Alien Factions can be found and visited.

Placeable Parts[ | ]

Weapons & Items[ | ]

Building Blocks[ | ]

Devices[ | ]

Decoration Blocks[ | ]

NOTE:All the blocks mentioned above will not be available from the start. The player need to unlock them via Tech Tree