MessageData

GameAPI/IModAPI

Send to a Single Player
Channel = Eleon.MsgChannel.SinglePlayer, RecipientEntityId = PlayerID, Text = MessageText, SenderNameOverride = [Anything], and if you want the target player's chat window to be switched to the Private channel add this line SenderType = Eleon.SenderType.ServerPrio

Send to the whole server
Channel = Eleon.MsgChannel.Global, Text = Message, SenderNameOverride = [Anything], and if you want everyone's chat window to be switched to the Global channel add this line SenderType = Eleon.SenderType.ServerPrio