Life Stats

Health

 * Health: 500 hit points (max)
 * Health slowly drops after having been poisoned during combat
 * Health drops somewhat rapidly when out of Oxygen
 * Health can be restored (and poisoning effects be removed) by Medicine, Food or medical devices.
 * Please refer to Food Processor Recipes (Overview)

Food

 * Food: 500 units (max)
 * A full “stomach” lasts for around 70 minutes realtime when the player is idle. The player uses more food when walking (1.5x) and running (2x).
 * If the player's Foodbar reaches zero, the player will suffer 30 damage to their health every 6 seconds until food is consumed (or the player reaches 0 Health and dies). Health lost through hunger in this manner is not restored after food consumption, the player will have to heal themselves afterwards using Medicine or a Medic Station
 * The foodbar can be replenished by eating collected or crafted Food items
 * For crafting, please refer to Food Processor Recipes (Overview)

Oxygen

 * Oxygen: 375 with Light Armor, 550 with Medium Armor, 725 with Heavy Armor, 1000 with Epic Heavy Armor.
 * A full charge lasts for around 45 minutes realtime when the player is idle. The player uses more oxygen when walking (1.5x) and running (3x).
 * The Oxygen bar can be replenished by using an Oxygen Station.
 * Oxygen can be replenished by equipping and using a small oxygen bottle, or by holding the Shift key + right clicking it in your inventory.

Stamina

 * Stamina decreases when running and replenishes when idle (currently, oxygen consumption is not yet linked to stamina level)
 * Stamina can be restored by using collected or crafted Food items including Purified Water and Water Jug