Game API ItemStack

ItemStack
Class used to represent a single inventory item.

public int id;
Id representing item. Refer to list. https://docs.google.com/spreadsheets/d/1ktlhWztRGa2FuDkA9jDu2piIA_GeLe7oZrMVkk0CpMc/edit?usp=sharing

(Or refer to config_example.ecf file)

public int count;
Count of item from id (amount of this item).

public byte slotIdx;
Position of item in toolbar/backpack/countainer.

public int ammo;
Current ammo level of weapon. (If not a weapon, should be 0)

public int decay;
If perishable, state of items decay.

public ItemStack
Constructor.

public ItemStack(int nid, int ncount)
Constructor, with parameters.